Description: Discover your Personal Legend! A high school program that employs project-based learning to teach individuals how to become active community members through transformational leadership through drama. We work with special event skills, personal and community mental health, self discovery through the community arts, old world traditions and community activism. We also cover black belt curriculum to nurture mental and physical skills for self-actualization. Participants of this program are expected to work on community projects and hold themselves to a balanced personal moral standard.

Time: 6:00 p.m. to 8:00 p.m., Wednesday evenings and TBD* Evenings
Location (Evening): Arlington Senior Center, 27 Maple Street, Arlington MA 02476
Cost: $250 per day for each two-month session, discounts may apply for multi-day or recurring registration.

Programming at the Evenda Marshals Academy runs two times a week in the evenings during the regular academic school year. Each class offers a unique focus and a different curriculum, with experience appropriate materials for varying experience levels. Participation also makes an individual eligible for the C.I.T. program at the middle school level.

TBD* Evenings - So You Want to Be a Hero (SYWBH): An advanced curriculum for youths interested in exploring community leadership and activism through personal development and transformation. Ideal for youths looking to expand leadership skills and exploring LARP as a transformational tool. Should be paired with the standard High School LARP class and participation in the C.I.T. program is highly encouraged. Class open to ages 14+ with prior L.A.P. curriculum experience. Please fill out this form if you are interested in participating in the SYWBH class. This is how we will be determining what day this class should be scheduled that best suites the community's needs.

Wednesday Evenings - Core Curriculum: A continuation of the Evenda Heroes Academy curriculum that explores how to create the LARP environment and support others in the LARP experience. Throughout the year, youth will learn to build immersive environments based on sensory knowledge, experience the technical aspects of theatre performance, further develop acting and improvisation skills, and collaborate with their peers to create and put on a full event at the end of the year. Class open to ages 14+ with prior L.A.P. curriculum experience, others are welcome but should inquire with L.A.P. to determine suitability.