HEROES ACADEMY™ 

LARP Adventure Program offers educational enrichment that fosters empowerment. Through 21st Century Multiple Literacies methods we enable action strategies through experiential learning. Learning by doing rather that just conceptualizing the subject matter. Imagine being Michael Faraday discovered electromagnetic fields, instead of just reading about it. Wouldn't you have a greater understanding and perspective on the subject? We believe each of us has the potential to be amazing people for ourselves and others. Our goal is for each of us to Discover our Personal Legend through community arts and the power of imagination. 

Our Heroes Academy is a collection of curriculums, workshops and events covering multiple intelligence methods and narratives for personal development and self actualization. Our curriculum for youth focus on community and social skills, building confidence and group identity. Our teens curriculum focuses on leadership skill, how to be a container holder and nurture your self and community projects. Creating positive models for civility. Our adult workshops look towards transformational methods for deeper levels of self discovery through a series of guided initiations.


Youth and Young Adult Programing: 

LARP Adventure Program is an interactive and improvisational theater program in which students create a storyline featuring a heroic character. Through acting out the plot of the story, characters evolve and grow. LARP teachers emphasize community, communication skills and creativity and foster a safe space for exploring life skills through role play. Enjoyable aspects include the collaborative creation of a story, the opportunity to overcome challenges, the pursuit of a character’s objectives and game-like aspects such as intellectual puzzles and athletic play.

Through the language and methods of Transformational Leadership through Drama we are able to cultivate the secret gifts within and bring ourselves to a deeper understanding of human consciousness and self-actualization.

– Shabaash M. Kemeh.


Curriculum

 

“Imagination is more important than knowledge. For while knowledge defines all we currently know and understand, imagination points to all we might yet Discover and create.” – Albert Einstein

“A single dream is more powerful than 1000 realities.” – J.R.R. Tolkien

“Without this playing with fantasy no creative work has ever yet come to birth.  The debt we owe to the play of the imagination is incalculable.” – Carl Jung

 

LARP ADVENTURE PROGRAM:

At LARP Adventure Program we believe that through nurturing one another in a community arts environment, we can discover our personal legends and reach self-actualization.  The LARP Adventure Program experience and curriculum are based on community interdisciplinary arts, 21st century skills, and multiple intelligence education*.  The program brings together a number of studies, forging them together into an experience unlike any other.  This approach to community arts and education allows each participant to shine in their own true nature and power. In turn, the participant nurtures and feeds the growth and development of the community.  In this process of shared self-actualization, the community as a whole is inspired, creative juices flow, minds are motivated and the path to greatness is manifested.

 We are Imagination. ™

 Live-action roleplaying can take many forms and can be used to create many things.  It is an integration of theater and sports that includes all of the interdisciplinary arts.  It’s a place where communities can form and take shape.  In our LARP, we take the approach of Transformational Leadership through Theatre and involve old world and ancient customs and traditions, personal and community principles as well as community and global transformation.  By the processes of multiple intelligences learning methods, the principles of the eastern movement, inspiration and creation nurturing, among others participants are energized and activated for self-empowerment, facing challenges and addressing fears. The goal is to teach 21st century skills while not losing the historical context of tradition. Through our program we seek to help youth develop and give them a place where they can practice self-exploration and transformation, discovering their inner power and truths.  In short, we hold each other to do amazing things.

To see the perspective of parents, students and community members, feel free to consult out Testimonials page.

 

Why Multiple Intelligence Education:

The theory of multiple intelligences is a theory of intelligence that differentiates it into specific (primarily sensory) “modalities”, rather than seeing intelligence as dominated by a single general ability. This model was proposed by Howard Gardner in his 1983 book Frames of Mind: The Theory of Multiple Intelligences. Gardner articulated seven criteria for a behavior to be considered an intelligence. These were that the intelligences showed: potential for brain isolation by brain damage, place in evolutionary history, presence of core operations, susceptibility to encoding (symbolic expression), a distinct developmental progression, the existence of savants, prodigies and other exceptional people, and support from experimental psychology and psychometric findings.

Gardner chose eight abilities that he held to meet these criteria: musical–rhythmic, visual–spatial, verbal–linguistic, logical–mathematical, bodily–kinesthetic, interpersonal, intrapersonal, and naturalistic. He later suggested that existential and moral intelligence may also be worthy of inclusion. Although the distinction between intelligences has been set out in great detail, Gardner opposes the idea of labeling learners to a specific intelligence. Each individual possesses a unique blend of all the intelligences. Gardner firmly maintains that his theory of multiple intelligences should “empower learners”, not restrict them to one modality of learning.

Gardner argues intelligence is categorized into three primary or overarching categories, those of which are formulated by the abilities. According to Gardner, intelligence is: 1) The ability to create an effective product or offer a service that is valued in a culture, 2) a set of skills that make it possible for a person to solve problems in life, and 3) the potential for finding or creating solutions for problems, which involves gathering new knowledge.  -This general explanation is borrowed from multiple sources collected by Wikipedia.

Why Naturalism:

LARP Adventure Program proposes to utilize the great outdoors to embrace the theory of naturalistic education, multiple intelligence learning and appreciation of wilderness and wildlife.  By bringing youth into an interactive theater environment staged in the outdoors we aim to foster appreciation for wildlife and nature. This nurtures the relationship to one’s natural surroundings by including it in their heroic image. In the game youth are encouraged to identify and classify plants, rocks, land forms and animals as part of a discovery adventure.  In addition, the game setting focuses on the values of the evolutionary past of hunters, gatherers and farmers in a medieval setting.  Nature appreciation, for example, has it’s own rulebook and curriculum.  These include, wildlife tracking, botany, wildlife restoration and geology.  In short the goal is to create a sensitive, ethical, and holistic understanding of one self and the world as a whole, establishing a greater understanding of humanities role within the greater ecosphere, through the community arts.

Why Leave No Trace:

Leave No Trace refers to a set of outdoor ethics and also to a nonprofit organization that teaches those principles. Leave No Trace principles are designed to promote conservation in the outdoors. The organization Leave No Trace exists to educate people about their recreational impact on nature as well as the principles of Leave No Trace to prevent and minimize such impacts.

Leave No Trace is built on Seven Principles: Plan Ahead and Prepare, Travel and Camp on Durable Surfaces, Dispose of Waste Properly, Leave What You Find, Minimize Campfire Impacts, Respect Wildlife, and Be Considerate of Other Visitors. The Seven Principles have been adapted to different activities, ecosystems and environments.

 

YOU - COMMUNITY - GLOBE

Master the self, bring your knowledge to the community and raise global awareness. 

Become the Hero you dream would save the world and your self. 

Discover your personal Legend

Through the language and methods of Transformational Leadership through Drama we are able to cultivate the secret gifts within and bring ourselves to to a deeper understanding of human consciousness and self actualization.
– Shabaash M. Kemeh.

What We Value:

Community rather than focus on personal gain

People rather than care about profits

Equality rather than strive for authority

Similarities rather than seek differences

Compassion rather than competition

Forgiveness rather than judgment

We come together and nurture within each other, Modesty, Courtesy, Integrity, Self Control, Perseverance and Indomitable Spirit.

What is taught:

Self Mastery/Martial Arts and Eastern Movement:  Self Awareness, Honor, Coordination, Inner Strength, Understanding Emotions, Respect, Self Confidence, Compassion, Courage, Flexibility, Speed, Discipline, Leadership, Integrity, Patience, Perseverance, Personal Development and Adaptability.

Theater:  Acting, Improve, Voice, Public Speaking, Self Trust, Trust of others, Emotional Understanding, Community Building, Stress Reduction, Perspective Development and Nurturing a Community

The Arts:  Design, Engineering, Fashion, Painting Sculpture, Lighting, Story Writing, Folklore and Mythology, Natural Sciences, History, Linguistics, Ecology, Culture, Music and Creative Process

9 Year Curriculum:

3 years student, self development

3 years Assistant Instructor in training, community development

3 Year Instructor in training, community leadership, global perspectives and commitment to helping mankind and planet earth.

What is achieved:  Community, Joy, Trust, Leaders, Supporters, Creative Expression, Abundance, Nurturing, Fulfillment, Compassion, Satisfaction, Cultural Responsibility, Self Respect and Gratitude.

“We see with our eyes. We know with our hearts” – Jim Henson

 

DIVERSITY Community Principle 1: Anyone may be a part of LARP Adventure Program. We welcome and respect the stranger. No prerequisites exist for participation in our community's container.

DIVERSITY
Community Principle 1:

Anyone may be a part of LARP Adventure Program. We welcome and respect the stranger. No prerequisites exist for participation in our community's container.

WHAT IS LARP?

A live action role-playing game (LARP) is a form of role-playing game where the participants physically act out their characters’ actions. The players pursue goals within a fictional setting represented by the real world, while interacting with each other in character. The outcome of player actions may be mediated by game rules, or determined by consensus among players. Event arrangers called gamemasters decide the setting and rules to be used and facilitate play.

The first LARPs were run in the late 1970s, inspired by tabletop role-playing games and genre fiction. The activity spread internationally during the 1980s, and has diversified into a wide variety of styles. Play may be very game-like, or may be more concerned with dramatic or artistic expression. Events can also be designed to achieve educational or political goals. The fictional genres used vary greatly, from realistic modern or historical settings to fantastic or futuristic eras. Production values are sometimes minimal, but can involve elaborate venues and costumes. LARPs range in size from small private events lasting a few hours to huge public events with thousands of players lasting for days.

We the peoples of LARP Adventure Program, see and call forth those being who seek enlightenment through our creative process, in sharing we are all elevated. 

Educational Standards:

 Through Martial Arts, Theater and Fine Art skills the LARP Adventure Program curriculum covers many if not all of the requirements set by MA standards for movement, theater and art for ages k-12.  A True Self, with a community, interacting with the global village, honoring the traditions of world culture through the  arts, while heralding in innovation and new vision. This is the LARP Adventure Program.

“As children, we all live in a world of imagination, of fantasy, and for some of us that world of make-believe continues into adulthood.” – Jim Henson

Live Action Role Play can take many forms and be used to create many things.  It is an integration of theater and sports that includes all of the interdisciplinary arts.  It’s a place where communities can form and take shape.  In our LARP, we take the approach of TLD work, or Transformational Leadership through Theater, as well as, old world and ancient customs and traditions, housed with personal and community principles to create a vessel for self, community and global transformation.  By the process of multiple intelligent learning methods, eastern movement, inspiration and creative nurturing, participants are energized and activated for self empowerment, facing challenges and addressing fears.  The goal is to teach 21st century skills while not losing the lesson of old.  Thus creating awesome human beings who have a place where they can practice self exploration and transformation to discover their inner power and truths.  In short “we hold each other to do awesome things”.

Heroes Guild Academy 1st year curriculum at a glance.

Sep/Oct-  Character Creation and Developing the Hero within.

Nov/Dec- Martial Arts Training and Testing

Jan/Feb- Designing and Making the Tools of the Trade

Mar/Apr- Learning the Game

May/June Application and Community Celebration

Our programs educational curriculum for youth, called “Heroes Academy”, consist of a collection of interdisciplinary skills.

We teach, art, theater, martial arts and movement as well as personal development and community action through applied theater curriculum called “transformational leadership through drama”. 

We practice an in-depth character creation process called “Discover your personal Legend”, “Power of the name” and “The Power of Story”,  that takes place during the 1st or 2nd session of the educational process.  The why behind this curriculum is self discovery and elder appreciation.  The student creates a hero that she or he can grow into not only in the game but in life.

We believe in excellence of self and others. We want to create individuals that realize abundance can be achieved for the self through participation and sharing. Over the next three years the core principles of LARP Adventure Program, which are, Modesty, Courtesy, Integrity, Self Control, Perseverance and Indomitable Spirit, will be nurtured within the community.  Creating a place for self discovery and appreciation, in order to learn respect for self and others.  In this process each of the participants will discover their own personal voice in the community and the value of participation.  Preparing them for their own adventures in life with a positive and grounded perspective.

-Eric Love LARP Adventure Program Founder and Director

“[Kids] don’t remember what you try to teach them. They remember what you are.” – Jim Henson

“Knowledge is limited, imagination encircles the world” – Albert Einstein

To enroll in our curriculum contact larpadventureprogram@gmail.com ATTN:Heroes Academy

To start up a curriculum based program, workshop series or social events in your school, after school center, or community center contact larpadventureprogram@gmail.com ATTN:LARP Community Start Up

Inspiration – Creation – Formation – Manifestation